Unity DOTS ECS: Beginner’s Course

Unity DOTS ECS Beginner's Course

 

ดาวน์โหลดคอร์สเรียน Unity DOTS ECS: Beginner’s Course ฟรี



 
หมวดหมู่ (Category) : Development / Game Development / Unity
 

ข้อมูลไฟล์ (File Info) :

Published 4/2023
Created by Mammoth Interactive
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 31 Lectures ( 5h 10m ) | Size: 2.2 GB

Learn to Build High-Performance Games with Unity’s Data-Oriented Technology Stack (DOTS) Entity Component System (ECS).

สิ่งที่คุณจะได้เรียนรู้ (What you’ll learn) :

  • Build Entities In Unity Ecs
  • Build transformation math for movement
  • Build Game Physics
  • Detect collisions with Unity DOTS

ข้อกำหนด (Requirements) :

  • This course is amed at a beginner plus or intermediate level.

คำอธิบาย (Description) :

In this course, you’ll learn the fundamentals of building high-performance games using Unity’s Data-Oriented Technology Stack (DOTS) Entity Component System (ECS).

The traditional object-oriented programming approach to game development can lead to performance bottlenecks and inefficiencies, especially as games become more complex. Unity’s DOTS ECS system is designed to address these issues by providing a data-oriented architecture that can scale to the needs of your game.

In this course, you’ll start by understanding the basic concepts of ECS and how they differ from traditional Unity game development methods. You’ll learn about entities, components, and systems, and how they interact to create game objects and behaviors.

From there, you’ll dive into the Unity Editor to create and manage entities, components, and systems. You’ll learn how to use the Entity Debugger to view and modify entities in real-time, and how to use the Burst Compiler to optimize your code for maximum performance.

Finally, you’ll write C# code to interact with your entities and components, including creating movement and collision systems, and handling input and player actions. You’ll also learn about the Unity Physics system and how to use it with DOTS ECS.

By the end of the course, you’ll have built a simple game using Unity DOTS ECS and gained a solid understanding of how to use this powerful technology stack to create fast, scalable, and efficient games. Whether you’re a beginner to game development or an experienced developer looking to explore new tools and techniques, this course will provide you with the knowledge and skills to start building with Unity’s DOTS ECS system.

คอร์สนี้เหมาะกับใคร (Who this course is for) :

  • Intermediate Unity developers with an interest in cutting edge Unity tech

เนื้อหาหลักสูตร (Overview) :

Build entities
7 lectures • 1hr 10min

Build transformation math for movement
6 lectures • 43min

Build Game Physics
5 lectures • 1hr 3min

Detect collisions with Unity DOTS
4 lectures • 47min

Build game triggers and raycasts in Unity DOTS ECS games
4 lectures • 28min

Build a Unity C# Job System
5 lectures • 1hr

📋 More Info


 

ตัวอย่างหลักสูตร
(Course Preview)

Unity DOTS ECS Beginner's Course

 

File Info

Official Website : www.udemy.com/course/unity-dots-ecs-beginners-course/
License : FOR EDUCATIONAL PURPOSES ONLY
File Name : Unity DOTS ECS Beginner's Course.rar File Size : 2.30 GB File Type : *.rar Server : Google Drive Upload date : 26/04/2023 Last modified : 26/04/2023 Password : sbz

 
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