Complete game animators pipeline from Blender to engine

Complete game animators pipeline from Blender to engine

 

ดาวน์โหลดคอร์สเรียน Complete game animators pipeline from Blender to engine ฟรี



หมวดหมู่ (Category) : Development / Game Development / Character Animation

ข้อมูลไฟล์ (File Info) :

Published 5/2023
Created by Hamish Calthorpe
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 105 Lectures ( 29h 55m ) | Size: 29.1 GB

Make and take a professional game ready character rig, and a full set of hand keyed movement animations into engine.

สิ่งที่คุณจะได้เรียนรู้ (What you’ll learn) :

The complete game character animation pipeline from Blender to Unreal
How to make professional complete game ready animation sets for an in game character.
Create a professional game ready animation rig from scratch.
Tips and tricks on creating better walk cycles, and using animation layers to build up compeling movment.
How to set up animation graphs, blend states and more in Unreal engine 5
Create a game ready character that can walk, run, jump, strafe and more!
Learn the correct way to set up a character rig, and correct export and import settings from Blender to Unreal engine.

ข้อกำหนด (Requirements) :

No experience needed. Follow along and create the animations from scratch, or use the included animation files, and learn the theory of creating a full set of game ready animations and how to set them up in an animation graph in Unreal Engine 5.
All software needed for the course (Blender and Unreal engine 5) can be downloaded for free, and the included character mesh and animation files means everything is included to complete the course. If you have never done animation before, the course will guide you through each step, in easy to follow sections.

คำอธิบาย (Description) :

This course was created to help students or anybody learn the full game animators pipeline from Blender to Unreal. You will learn how to create a professional custom animation rig, and animate by hand, a full set of idle, transition and movement animations, and how to export correctly, and bring them all into the Unreal engine.

From there you will learn how to set up an animation graph and character blueprint, and create a custom character controller that will allow you to walk, run, crouch, jump and more. No experience required, the full process is walked through in easy to follow steps broken down into logical sections, each building on the last, with lots of tips and tricks to make your animations work correctly as a complete set as used in a modern AAA game.

No coding knowledge is required as everything will be created in Unreal’s blueprint system using nodes, just simply follow along and build up the character controller bit by bit, and by the end of the course, you will have a fully playable character that can move around the game world, with the satisfaction and knowledge that you created the whole thing from scratch.

So lets get started!

คอร์สนี้เหมาะกับใคร (Who this course is for) :

Beginner game developers interested in learning how to create professional game ready character animations, and how to implement them into a game engine.
Students wanting to get a better understanding of the full pipeline required for a games animator.

เนื้อหาหลักสูตร (Overview) :

Introduction
1 lecture • 3min

Download and install Blender
1 lecture • 3min

Setting up the animation rig
7 lectures • 1hr 49min

Adding the character mesh to the armature rig
5 lectures • 1hr 36min

Creating the main idle animations
3 lectures • 1hr 6min

Animating the walk cycles
9 lectures • 3hr 37min

Exporting The Armature and animations
3 lectures • 20min

Animating the Run cycles
12 lectures • 3hr 58min

Student challenge: Exporting the run animation cycles
1 lecture • 7min

Animating the crouched walk cycles
10 lectures • 2hr 39min

Student challenge: Export the crouch animations
1 lecture • 6min

Creating pose assets
1 lecture • 9min

Creating the idle transition animations
2 lectures • 36min

Creating the soft stop from Run transitions
6 lectures • 1hr 16min

Creating the soft stop from crouch transitions
6 lectures • 57min

Creating the soft stop from walk transitions
5 lectures • 56min

Student challange: Export All the transition animations
1 lecture • 4min

Creating the turn on spot animations
5 lectures • 1hr 45min

Creating the look around blends
3 lectures • 36min

Creating the jumping and landing animations
2 lectures • 41min

Creating our playable character in Unreal
21 lectures • 7hr 33min

📋 More Info


 

ตัวอย่างหลักสูตร
(Course Preview)

Complete game animators pipeline from Blender to engine

 

File Info

Official Website : https://www.udemy.com/course/complete-game-animators-pipeline-from-blender-to-engine/
License : FOR EDUCATIONAL PURPOSES ONLY
File Name : Complete game animators pipeline from Blender to engine.part(1-3).rar
File Size : 30.5 GB
File Type : *.rar
Server : Google Drive
Upload date : 04/05/2023 
Last modified : 13/01/2024 | แก้ไขลิ้งค์แล้ว 
Password : sbz

Warning! This file is for educational and non-commercial use only. Downloading copyrighted material is illegal and all the files here are only for educational uses. To support creators/developers Please purchase a genuine version from the official website. We don’t own and resell this product, we got this from a free source. Developers/creator/maker made it with difficulty. Please purchase a genuine license from the official website.
📜 Buy

💾 ดาวน์โหลด 
 
รหัสแตกไฟล์คือ sbz  


วิธีดาวน์โหลด |  วิธีแก้ลิ้งค์เกินโควต้า


🗨  JOIN OUR COMMUNITY